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Unreal Engine C++ API Reference > Plugins > Water > FWaterVertexFactoryParameters > zzAppendMemberGetPrev
References
Module | Water |
Header | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterVertexFactory.h |
Include | #include "WaterVertexFactory.h" |
static zzFuncPtr zzAppendMemberGetPrev
&40;
zzNextMemberIdLODScale,
TArray< FShaderParametersMetadata::FMember > &42; Members
&41;