Navigation
Unreal Engine C++ API Reference > Plugins > Water > FWaterSplineDataPhysics
References
Module | Water |
Header | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBodyTypes.h |
Include | #include "WaterBodyTypes.h" |
Source | /Engine/Plugins/Experimental/Water/Source/Runtime/Private/WaterBodyTypes.cpp |
FWaterSplineDataPhysics & operator=
(
const UWaterSplineComponent * WaterSplineComponent
)