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API > API/Plugins > API/Plugins/Water > API/Plugins/Water/FWaterQuadTree
Description
Initialize the tree. This will unlock the tree for node insertion using AddWaterTilesInsideBounds(...). Tree must be locked before traversal, see Lock().
| Name | InitTree |
| Type | function |
| Header File | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterQuadTree.h |
| Include Path | #include "WaterQuadTree.h" |
| Source | /Engine/Plugins/Experimental/Water/Source/Runtime/Private/WaterQuadTree.cpp |
void InitTree
(
const FBox2D & InBounds,
float InTileSize,
FIntPoint InExtentInTiles,
bool bInIsGPUQuadTree
)