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API > API/Plugins > API/Plugins/Water > API/Plugins/Water/FWaterCustomVersion
References
Module | Water |
Header | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterVersion.h |
Include | #include "WaterVersion.h" |
Syntax
enum Type
&123;
BeforeCustomVersionWasAdded = 0,
WaterBodyRefactor,
MoveTerrainCarvingSettingsToWater,
MoveBrushMaterialsToWaterBrushManager,
UpdateBuoyancyComponentPontoonsData,
MoveJumpFloodMaterialsToWaterBrushManager,
FixupUnserializedGerstnerWaves,
MoveWaterMPCParamsToWaterMesh,
VersionPlusOne,
LatestVersion = VersionPlusOne - 1,
&125;
Values
Name | Description |
---|---|
BeforeCustomVersionWasAdded | Before any version changes were made in the plugin. |
WaterBodyRefactor | Refactor of AWaterBody into sub-classes, waves refactor, etc. |
MoveTerrainCarvingSettingsToWater | Transfer of TerrainCarvingSettings from landmass to water. |
MoveBrushMaterialsToWaterBrushManager | WaterBrushManager now can specify its own brush materials instead of using those from the default water editor settings : |
UpdateBuoyancyComponentPontoonsData | Deprecate pontoons data on UBuoyancyComponent. |
MoveJumpFloodMaterialsToWaterBrushManager | Move JumpFlood materials into AWaterBrushManager. |
FixupUnserializedGerstnerWaves | Fixup Gerstner waves that were not recomputed at the right moment. |
MoveWaterMPCParamsToWaterMesh | Move responsability of updating the Water MPC params to WaterMesh. |
VersionPlusOne | -- |
LatestVersion |