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API > API/Plugins > API/Plugins/Water
| |
|
| Name |
FWaterBodyQuadTreeRasterInfo |
| Type |
struct |
| Header File |
/Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterQuadTree.h |
| Include Path |
#include "WaterQuadTree.h" |
Syntax
struct FWaterBodyQuadTreeRasterInfo
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bIsRiver |
bool |
|
WaterQuadTree.h |
|
| LocalToWorld |
FTransform |
|
WaterQuadTree.h |
|
| Priority |
uint8 |
|
WaterQuadTree.h |
|
| RenderData |
const FStaticMeshRenderData * |
|
WaterQuadTree.h |
|
| WaterBodyRenderDataIndex |
uint32 |
|
WaterQuadTree.h |
|