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API > API/Plugins > API/Plugins/Water
| Name | FWaterBodyQuadTreeRasterInfo |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterQuadTree.h |
| Include Path | #include "WaterQuadTree.h" |
Syntax
struct FWaterBodyQuadTreeRasterInfo
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsRiver | bool | WaterQuadTree.h | ||
| LocalToWorld | FTransform | WaterQuadTree.h | ||
| Priority | uint8 | WaterQuadTree.h | ||
| RenderData | const FStaticMeshRenderData * | WaterQuadTree.h | ||
| WaterBodyRenderDataIndex | uint32 | WaterQuadTree.h |