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| Name | FBuoyancySimOutput |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/BuoyancyComponentSimulation.h |
| Include Path | #include "BuoyancyComponentSimulation.h" |
Syntax
struct FBuoyancySimOutput
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| BuoyancyComponentSimulation.h | |||
FBuoyancySimOutput
(
const FBuoyancyPhysicsState& State |
BuoyancyComponentSimulation.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsInWaterBody | bool | BuoyancyComponentSimulation.h | ||
| Events | TArray< TPair< FSphericalPontoon, EBuoyancyEvent > > | BuoyancyComponentSimulation.h |