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| Name | FBuoyancyManagerAsyncCallback |
| Type | class |
| Header File | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/BuoyancyManager.h |
| Include Path | #include "BuoyancyManager.h" |
Syntax
class FBuoyancyManagerAsyncCallback : public Chaos::TSimCallbackObject< FBuoyancyManagerAsyncInput, FBuoyancyManagerAsyncOutput >
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BuoyancyComponentToAux_Internal | TMap< Chaos::FUniqueIdx, TUniquePtr< FBuoyancyComponentAsyncAux > > | BuoyancyManager.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ClearAsyncAux_External
(
Chaos::FUniqueIdx UniqueIndex |
BuoyancyManager.h | ||
void CreateAsyncAux_External
(
Chaos::FUniqueIdx UniqueIndex, |
BuoyancyManager.h |
Overridden from ISimCallbackObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FName GetFNameForStatId() |
BuoyancyManager.h |