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API > API/Plugins > API/Plugins/VirtualHeightfieldMeshEditor
Module interface for VirtualHeightfieldMesh editor extensions.
| Name | IVirtualHeightfieldMeshEditorModule |
| Type | class |
| Header File | /Engine/Plugins/Experimental/VirtualHeightfieldMesh/Source/VirtualHeightfieldMeshEditor/Public/VirtualHeightfieldMeshEditorModule.h |
| Include Path | #include "VirtualHeightfieldMeshEditorModule.h" |
Syntax
class IVirtualHeightfieldMeshEditorModule : public IModuleInterface
Implements Interfaces
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool BuildMinMaxHeightTexture
(
UVirtualHeightfieldMeshComponent* InComponent |
Build the contents of the streaming low mips. | VirtualHeightfieldMeshEditorModule.h | |
bool HasMinMaxHeightTexture
(
UVirtualHeightfieldMeshComponent* InComponent |
Returns true if the component describes a runtime virtual texture that has streaming low mips. | VirtualHeightfieldMeshEditorModule.h |