Navigation
Unreal Engine C++ API Reference > Plugins > VirtualHeightfieldMeshEditor
Inheritance Hierarchy
- IModuleInterface
- IVirtualHeightfieldMeshEditorModule
References
Module | VirtualHeightfieldMeshEditor |
Header | /Engine/Plugins/Experimental/VirtualHeightfieldMesh/Source/VirtualHeightfieldMeshEditor/Public/VirtualHeightfieldMeshEditorModule.h |
Include | #include "VirtualHeightfieldMeshEditorModule.h" |
Syntax
class IVirtualHeightfieldMeshEditorModule : public IModuleInterface
Remarks
Module interface for VirtualHeightfieldMesh editor extensions.
Functions
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
bool | BuildMinMaxHeightTexture
(
UVirtualHeightfieldMeshComponent* InComponent |
Build the contents of the streaming low mips. |
![]() ![]() |
bool | HasMinMaxHeightTexture
(
UVirtualHeightfieldMeshComponent* InComponent |
Returns true if the component describes a runtime virtual texture that has streaming low mips. |