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Unreal Engine C++ API Reference > Plugins > VariantManagerContent
Inheritance Hierarchy
- AActor
- ASwitchActor
References
Module | VariantManagerContent |
Header | /Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/SwitchActor.h |
Include | #include "SwitchActor.h" |
Syntax
UCLASS ()
class ASwitchActor : public AActor
Remarks
Switch Actor allows quickly toggling the visibility of its child actors so that only one is visible at a time. It can also be captured with the Variant Manager to expose this capability as a property capture
Constructors
Type | Name | Description | |
---|---|---|---|
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ASwitchActor
(
const FObjectInitializer& Init |
Functions
Type | Name | Description | |
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FOnSwitchActorSwitch & | ||
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TArray< AActor * > | GetOptions () |
|
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int32 | ||
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void | SelectOption
(
int32 OptionIndex |