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API > API/Plugins > API/Plugins/VariantManagerContent > API/Plugins/VariantManagerContent/ALevelVariantSetsActor
References
Module | VariantManagerContent |
Header | /Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/LevelVariantSetsActor.h |
Include | #include "LevelVariantSetsActor.h" |
Source | /Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Private/LevelVariantSetsActor.cpp |
UFUNCTION (BlueprintCallable, Category="LevelVariantSets",
Meta=(ToolTip="Returns the LevelVariantSets asset, optionally loading it if necessary"))
ULevelVariantSets * GetLevelVariantSets
(
bool bLoad
)
Remarks
Non-const so that it doesn't show as pure in blueprints, since it might trigger a load