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API > API/Plugins > API/Plugins/VPBookmarkEditor
| Name | UVPBookmarkEditorBlueprintLibrary |
| Type | class |
| Header File | /Engine/Plugins/Experimental/VirtualProductionUtilities/Source/VPBookmarkEditor/Public/VPBookmarkEditorBlueprintLibrary.h |
| Include Path | #include "VPBookmarkEditorBlueprintLibrary.h" |
Syntax
UCLASS ()
class UVPBookmarkEditorBlueprintLibrary : public UBlueprintFunctionLibrary
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UBlueprintFunctionLibrary → UVPBookmarkEditorBlueprintLibrary
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static AActor * AddBookmarkAtCurrentLevelEditorPosition
(
const TSubclassOf< AActor > ActorClass, |
VPBookmarkEditorBlueprintLibrary.h |
|
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static void GetAllActorsClassThamImplementsVPBookmarkInterface
(
TArray< TSubclassOf< AActor > >& OutActorClasses |
VPBookmarkEditorBlueprintLibrary.h |
|
|
static bool JumpToBookmarkInLevelEditor
(
const UVPBookmark* Bookmark |
VPBookmarkEditorBlueprintLibrary.h |
|
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static bool JumpToBookmarkInLevelEditorByIndex
(
const int32 BookmarkIndex |
VPBookmarkEditorBlueprintLibrary.h |
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