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Unreal Engine C++ API Reference > Plugins > VPBookmark > UVPBookmarkBlueprintLibrary
References
Module | VPBookmark |
Header | /Engine/Plugins/Experimental/VirtualProductionUtilities/Source/VPBookmark/Public/VPBookmarkBlueprintLibrary.h |
Include | #include "VPBookmarkBlueprintLibrary.h" |
Source | /Engine/Plugins/Experimental/VirtualProductionUtilities/Source/VPBookmark/Private/VPBookmarkBlueprintLibrary.cpp |
UFUNCTION (BlueprintCallable, Category="Bookmarks", Meta=(WorldContext="WorldContextObject"))
static void GetAllVPBookmarkActors
(
const UObject * WorldContextObject,
TArray< AActor * > & OutActors
)