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API > API/Plugins > API/Plugins/VCamCore
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|
| Name |
FUpdateViewTargetPolicyParams |
| Type |
struct |
| Header File |
/Engine/Plugins/VirtualProduction/VirtualCameraCore/Source/VCamCore/Public/Output/ViewTargetPolicy/GameplayViewTargetPolicy.h |
| Include Path |
#include "Output/ViewTargetPolicy/GameplayViewTargetPolicy.h" |
Syntax
USTRUCT (BlueprintType )
struct FUpdateViewTargetPolicyParams : public FDeterminePlayerControllersTargetPolicyParams
Inheritance Hierarchy
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| PlayerControllers |
TArray< TObjectPtr< APlayerController > > |
The player controllers whose view targets should be set to CameraToAffect. |
Output/ViewTargetPolicy/GameplayViewTargetPolicy.h |
- BlueprintReadWrite
- Category="VirtualCamera"
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