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Unreal Engine C++ API Reference > Plugins > UserToolBoxCore > Editor > FUTBTabEditor
- IToolkit::GetWorldCentricTabPrefix()
- FAssetEditorToolkit::GetWorldCentricTabPrefix()
- FUTBTabEditor::GetWorldCentricTabPrefix()
References
Module | UserToolBoxCore |
Header | /Engine/Plugins/Experimental/UserToolBoxCore/Source/UserToolBoxCore/Public/Editor/UTBTabEditor.h |
Include | #include "Editor/UTBTabEditor.h" |
Source | /Engine/Plugins/Experimental/UserToolBoxCore/Source/UserToolBoxCore/Private/Editor/UTBTabEditor.cpp |
virtual FString GetWorldCentricTabPrefix&40;&41; const
Remarks
Returns the localize prefix string to use for tab labels in world-centric mode.