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API > API/Plugins > API/Plugins/UnrealUSDWrapper > API/Plugins/UnrealUSDWrapper/FUsdPrim
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool CanApplyAPI
(
FName SchemaIdentifier, |
UsdWrappers/UsdPrim.h | ||
bool CanApplyAPI
(
FName SchemaIdentifier, |
UsdWrappers/UsdPrim.h |
CanApplyAPI(FName, FString *)
| Name | CanApplyAPI |
| Type | function |
| Header File | /Engine/Plugins/Runtime/USDCore/Source/UnrealUSDWrapper/Public/UsdWrappers/UsdPrim.h |
| Include Path | #include "UsdWrappers/UsdPrim.h" |
| Source | /Engine/Plugins/Runtime/USDCore/Source/UnrealUSDWrapper/Private/UsdWrappers/UsdPrim.cpp |
bool CanApplyAPI
(
FName SchemaIdentifier,
FString * OutWhyNot
) const
CanApplyAPI(FName, FName, FString *)
| Name | CanApplyAPI |
| Type | function |
| Header File | /Engine/Plugins/Runtime/USDCore/Source/UnrealUSDWrapper/Public/UsdWrappers/UsdPrim.h |
| Include Path | #include "UsdWrappers/UsdPrim.h" |
| Source | /Engine/Plugins/Runtime/USDCore/Source/UnrealUSDWrapper/Private/UsdWrappers/UsdPrim.cpp |
bool CanApplyAPI
(
FName SchemaIdentifier,
FName InstanceName,
FString * OutWhyNot
) const