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API > API/Plugins > API/Plugins/UnrealUSDWrapper > API/Plugins/UnrealUSDWrapper/FUsdPayloads
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool AddPayload
(
const FSdfPayload& Payload, |
Wrapped pxr::UsdPayloads functions, refer to the USD SDK documentation. | UsdWrappers/UsdPayloads.h | |
bool AddPayload
(
const FString& Identifier, |
UsdWrappers/UsdPayloads.h | ||
bool AddPayload
(
const FString& Identifier, |
UsdWrappers/UsdPayloads.h |
AddPayload(const FSdfPayload &, EUsdListPosition)
Description
Wrapped pxr::UsdPayloads functions, refer to the USD SDK documentation.
| Name | AddPayload |
| Type | function |
| Header File | /Engine/Plugins/Runtime/USDCore/Source/UnrealUSDWrapper/Public/UsdWrappers/UsdPayloads.h |
| Include Path | #include "UsdWrappers/UsdPayloads.h" |
| Source | /Engine/Plugins/Runtime/USDCore/Source/UnrealUSDWrapper/Private/UsdWrappers/UsdPayloads.cpp |
bool AddPayload
(
const FSdfPayload & Payload,
EUsdListPosition Position
)
AddPayload(const FString &, const FSdfLayerOffset &, EUsdListPosition)
| Name | AddPayload |
| Type | function |
| Header File | /Engine/Plugins/Runtime/USDCore/Source/UnrealUSDWrapper/Public/UsdWrappers/UsdPayloads.h |
| Include Path | #include "UsdWrappers/UsdPayloads.h" |
| Source | /Engine/Plugins/Runtime/USDCore/Source/UnrealUSDWrapper/Private/UsdWrappers/UsdPayloads.cpp |
bool AddPayload
(
const FString & Identifier,
const FSdfLayerOffset & LayerOffset,
EUsdListPosition Position
)
AddPayload(const FString &, const FSdfPath &, const FSdfLayerOffset &, EUsdListPosition)
| Name | AddPayload |
| Type | function |
| Header File | /Engine/Plugins/Runtime/USDCore/Source/UnrealUSDWrapper/Public/UsdWrappers/UsdPayloads.h |
| Include Path | #include "UsdWrappers/UsdPayloads.h" |
| Source | /Engine/Plugins/Runtime/USDCore/Source/UnrealUSDWrapper/Private/UsdWrappers/UsdPayloads.cpp |
bool AddPayload
(
const FString & Identifier,
const FSdfPath & PrimPath,
const FSdfLayerOffset & LayerOffset,
EUsdListPosition Position
)