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Minimal pxr::UsdPayloads wrapper for Unreal that can be used from no-rtti modules.
| Name | FUsdPayloads |
| Type | class |
| Header File | /Engine/Plugins/Runtime/USDCore/Source/UnrealUSDWrapper/Public/UsdWrappers/UsdPayloads.h |
| Include Path | #include "UsdWrappers/UsdPayloads.h" |
Syntax
class FUsdPayloads
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FUsdPayloads () |
UsdWrappers/UsdPayloads.h | ||
FUsdPayloads
(
const FUsdPayloads& Other |
UsdWrappers/UsdPayloads.h | ||
FUsdPayloads
(
FUsdPayloads&& Other |
UsdWrappers/UsdPayloads.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FUsdPayloads() |
UsdWrappers/UsdPayloads.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Impl | TUniquePtr< Internal::FUsdPayloadsImpl > | UsdWrappers/UsdPayloads.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool AddInternalPayload
(
const FSdfPath& PrimPath, |
UsdWrappers/UsdPayloads.h | ||
bool AddPayload
(
const FSdfPayload& Payload, |
Wrapped pxr::UsdPayloads functions, refer to the USD SDK documentation. | UsdWrappers/UsdPayloads.h | |
bool AddPayload
(
const FString& Identifier, |
UsdWrappers/UsdPayloads.h | ||
bool AddPayload
(
const FString& Identifier, |
UsdWrappers/UsdPayloads.h | ||
bool ClearPayloads() |
UsdWrappers/UsdPayloads.h | ||
FUsdPrim GetPrim() |
UsdWrappers/UsdPayloads.h | ||
bool RemovePayload
(
const FSdfPayload& Payload |
UsdWrappers/UsdPayloads.h | ||
bool SetPayloads
(
const TArray< FSdfPayload >& Items |
UsdWrappers/UsdPayloads.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
operator bool() |
UsdWrappers/UsdPayloads.h | ||
FUsdPayloads & operator=
(
const FUsdPayloads& Other |
UsdWrappers/UsdPayloads.h | ||
FUsdPayloads & operator=
(
FUsdPayloads&& Other |
UsdWrappers/UsdPayloads.h |