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Unreal Engine C++ API Reference > Plugins > UnrealUSDWrapper > FUsdMemoryManager
References
Module | UnrealUSDWrapper |
Header | /Engine/Plugins/Runtime/USDCore/Source/UnrealUSDWrapper/Public/USDMemory.h |
Include | #include "USDMemory.h" |
Source | /Engine/Plugins/Runtime/USDCore/Source/UnrealUSDWrapper/Private/USDMemory.cpp |
static void Free
(
void * Original
)
Remarks
Redirects the call to free to the currently active allocator.