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Minimal pxr::PcpPrimIndex wrapper for Unreal that can be used from no-rtti modules.
| Name | FPcpPrimIndex |
| Type | class |
| Header File | /Engine/Plugins/Runtime/USDCore/Source/UnrealUSDWrapper/Public/UsdWrappers/PcpPrimIndex.h |
| Include Path | #include "UsdWrappers/PcpPrimIndex.h" |
Syntax
class FPcpPrimIndex
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| UsdWrappers/PcpPrimIndex.h | |||
FPcpPrimIndex
(
const FPcpPrimIndex& Other |
UsdWrappers/PcpPrimIndex.h | ||
FPcpPrimIndex
(
FPcpPrimIndex&& Other |
UsdWrappers/PcpPrimIndex.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FPcpPrimIndex() |
UsdWrappers/PcpPrimIndex.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Impl | TUniquePtr< Internal::FPcpPrimIndexImpl > | UsdWrappers/PcpPrimIndex.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FString DumpToString
(
bool bIncludeInheritOriginInfo, |
UsdWrappers/PcpPrimIndex.h | ||
FPcpNodeRef GetRootNode() |
UsdWrappers/PcpPrimIndex.h | ||
bool IsValid () |
Auto conversion from/to pxr::PcpPrimIndex. | UsdWrappers/PcpPrimIndex.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
operator bool() |
UsdWrappers/PcpPrimIndex.h | ||
FPcpPrimIndex & operator=
(
const FPcpPrimIndex& Other |
UsdWrappers/PcpPrimIndex.h | ||
FPcpPrimIndex & operator=
(
FPcpPrimIndex&& Other |
UsdWrappers/PcpPrimIndex.h |