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API > API/Plugins > API/Plugins/UVEditorTools > API/Plugins/UVEditorTools/UUVEditorTransformTool
References
| Module | UVEditorTools |
| Header | /Engine/Plugins/Editor/UVEditor/Source/UVEditorTools/Public/UVEditorTransformTool.h |
| Include | #include "UVEditorTransformTool.h" |
virtual void SetTargets
(
const TArray < TObjectPtr < UUVEditorToolMeshInput > > & TargetsIn
)
Remarks
The tool will operate on the meshes given here.