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API > API/Plugins > API/Plugins/UVEditorTools > API/Plugins/UVEditorTools/ToolTargets > API/Plugins/UVEditorTools/ToolTargets/UUVEditorToolMeshInput
Syntax
UPROPERTY ()
TObjectPtr < UMeshElementsVisualizer > WireframeDisplay
Remarks
Optional: a wireframe to track the mesh in unwrap preview. If set, it gets updated whenever the class updates the unwrap preview, and it is destroyed on Shutdown(). TODO: We should have a fast path for updating the wireframe...