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API > API/Plugins > API/Plugins/UVEditorTools > API/Plugins/UVEditorTools/FUVEditorUXSettings
Description
Note about the conversions from unwrap world to UV, below: Nothing should make assumptions about the mapping between world space and UV coordinates. Instead, tools should use the conversion functions below so that the mapping is free to change without affecting the tools. Converts from UV value as displayed to user or seen before import, to point in unwrap world space. This is useful for mapping visualizations to world unwrap space.
Like other world-UV conversion functions, clients should not know about the details of this conversion.
| Name | ExternalUVToUnwrapWorldPosition |
| Type | function |
| Header File | /Engine/Plugins/Editor/UVEditor/Source/UVEditorTools/Public/UVEditorUXSettings.h |
| Include Path | #include "UVEditorUXSettings.h" |
| Source | /Engine/Plugins/Editor/UVEditor/Source/UVEditorTools/Private/UVEditorUXSettings.cpp |
static FVector3d ExternalUVToUnwrapWorldPosition
(
const FVector2f & UV
)