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Visualization settings for the UUVEditorBackgroundPreview
| Name | UUVEditorBackgroundPreviewProperties |
| Type | class |
| Header File | /Engine/Plugins/Editor/UVEditor/Source/UVEditor/Public/UVEditorBackgroundPreview.h |
| Include Path | #include "UVEditorBackgroundPreview.h" |
Syntax
UCLASS (MinimalAPI)
class UUVEditorBackgroundPreviewProperties : public UInteractiveToolPropertySet
Inheritance Hierarchy
- FWatchablePropertySet → UInteractiveToolPropertySet → UUVEditorBackgroundPreviewProperties
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolPropertySet → UUVEditorBackgroundPreviewProperties
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bUDIMsEnabled | bool | UVEditorBackgroundPreview.h | ||
| bVisible | bool | Should the background be shown (Alt+B) | UVEditorBackgroundPreview.h |
|
| SourceMaterial | TObjectPtr< UMaterial > | Display a background based on the selected material | UVEditorBackgroundPreview.h |
|
| SourceTexture | TObjectPtr< UTexture2D > | Display a background based on the selected texture | UVEditorBackgroundPreview.h |
|
| SourceType | EUVEditorBackgroundSourceType | Source of background visuals | UVEditorBackgroundPreview.h |
|
| UDIMBlocks | TArray< int32 > | UVEditorBackgroundPreview.h |