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API > API/Plugins > API/Plugins/USDUtilities
References
| Module | USDUtilities |
| Header | /Engine/Plugins/Importers/USDImporter/Source/USDUtilities/Public/USDGeomMeshConversion.h |
| Include | #include "USDGeomMeshConversion.h" |
Syntax
struct FDisplayColorMaterial
Remarks
Describes the type of vertex color/DisplayColor material that we would need in order to render a prim's displayColor data as intended
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bHasOpacity | ||
| bool | bIsDoubleSided |
Functions
| Type | Name | Description | |
|---|---|---|---|
| TOptional< FDisplayColorMaterial > | FromString
(
const FString& DisplayColorString |
||
| FString | ToString () |