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API > API/Plugins > API/Plugins/USDStageImporter > API/Plugins/USDStageImporter/FUsdStageImportContext
Syntax
TMap< FString, TMap< FString, int32 > > MaterialToPrimvarToUVIndex
Remarks
When parsing materials, we keep track of which primvar we mapped to which UV channel. When parsing meshes later, we use this data to place the correct primvar values in each UV channel.