Navigation
Unreal Engine C++ API Reference > Plugins
Classes
Type | Name | Description | |
---|---|---|---|
![]() ![]() ![]() ![]() |
AUsdStageActor | ||
![]() |
FScopedBlockMonitoringChangesForTransaction | ||
![]() |
FScopedBlockNoticeListening | ||
![]() |
FUsdLevelSequenceHelper | Builds and maintains the level sequence and subsequences for a Usd Stage | |
![]() |
IUsdStageModule | ||
![]() ![]() ![]() |
UUsdDynamicBindingResolverLibrary | ||
![]() ![]() ![]() ![]() |
UUsdPrimTwin | The Unreal equivalent (twin) of a USD prim | |
![]() ![]() |
UUsdTransactor | Class that allows us to log prim attribute changes into the unreal transaction buffer. |
Variables
Type | Name | Description | |
---|---|---|---|
![]() |
const FName | ConcertSyncEnableTag | Actors and components cleared to be transacted by ConcertSync even if they are transient will receive this tag |