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Unreal Engine C++ API Reference > Plugins > USDStage
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UUsdPrimTwin
References
Module | USDStage |
Header | /Engine/Plugins/Importers/USDImporter/Source/USDStage/Public/USDPrimTwin.h |
Include | #include "USDPrimTwin.h" |
Syntax
UCLASS&40;Transient, MinimalAPI&41;
class UUsdPrimTwin : public UObject
Remarks
The Unreal equivalent (twin) of a USD prim
Variables
Type | Name | Description | |
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FOnUsdPrimTwinDestroyed | OnDestroyed | |
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FString | PrimPath | |
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TWeakObjectPtr< class USceneComponent > | SceneComponent |
Functions
Type | Name | Description | |
---|---|---|---|
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UUsdPrimTwin & | ||
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void | Clear () |
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UUsdPrimTwin * | ||
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UUsdPrimTwin * | Find
(
const USceneComponent* InSceneComponent |
|
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const TMap< FString, TObjectPtr< UUsdPrimTwin > > & | GetChildren () |
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const FName | ||
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UUsdPrimTwin * | GetParent () |
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USceneComponent * | ||
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void | Iterate
(
TFunction< void(UUsdPrimTwin&) > Func, |
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void | RemoveChild
(
const TCHAR* InPrimPath |
Classes
Type | Name | Description | |
---|---|---|---|
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FOnUsdPrimTwinDestroyed |