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API > API/Plugins > API/Plugins/USDClassesEditor > API/Plugins/USDClassesEditor/IUsdClassesEditorModule
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static UUsdAssetCache2 * ShowMissingDefaultAssetCacheDialog () |
Shows the dialog that asks the user to set a default asset cache for the project | USDClassesEditorModule.h | |
static EDefaultAssetCacheDialogOption ShowMissingDefaultAssetCacheDialog
(
UUsdAssetCache2*& OutCreatedCache |
USDClassesEditorModule.h | ||
static void ShowMissingDefaultAssetCacheDialog
(
UUsdAssetCache2*& OutCreatedCache, |
USDClassesEditorModule.h |
ShowMissingDefaultAssetCacheDialog()
Description
Shows the dialog that asks the user to set a default asset cache for the project
| Name | ShowMissingDefaultAssetCacheDialog |
| Type | function |
| Header File | /Engine/Plugins/Importers/USDImporter/Source/USDClassesEditor/Public/USDClassesEditorModule.h |
| Include Path | #include "USDClassesEditorModule.h" |
| Source | /Engine/Plugins/Importers/USDImporter/Source/USDClassesEditor/Private/USDClassesEditorModule.cpp |
static UUsdAssetCache2 * ShowMissingDefaultAssetCacheDialog()
ShowMissingDefaultAssetCacheDialog(UUsdAssetCache2 *&)
| Name | ShowMissingDefaultAssetCacheDialog |
| Type | function |
| Header File | /Engine/Plugins/Importers/USDImporter/Source/USDClassesEditor/Public/USDClassesEditorModule.h |
| Include Path | #include "USDClassesEditorModule.h" |
| Source | /Engine/Plugins/Importers/USDImporter/Source/USDClassesEditor/Private/USDClassesEditorModule.cpp |
static EDefaultAssetCacheDialogOption ShowMissingDefaultAssetCacheDialog
(
UUsdAssetCache2 *& OutCreatedCache
)
ShowMissingDefaultAssetCacheDialog(UUsdAssetCache2 *&, bool &)
| Name | ShowMissingDefaultAssetCacheDialog |
| Type | function |
| Header File | /Engine/Plugins/Importers/USDImporter/Source/USDClassesEditor/Public/USDClassesEditorModule.h |
| Include Path | #include "USDClassesEditorModule.h" |
| Source | /Engine/Plugins/Importers/USDImporter/Source/USDClassesEditor/Private/USDClassesEditorModule.cpp |
static void ShowMissingDefaultAssetCacheDialog
(
UUsdAssetCache2 *& OutCreatedCache,
bool & bOutUserAccepted
)