Navigation
API > API/Plugins > API/Plugins/ToolPresetAsset
| Name | FInteractiveToolPresetDefinition |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/ToolPresets/Source/ToolPresetAsset/Public/ToolPresetAsset.h |
| Include Path | #include "ToolPresetAsset.h" |
Syntax
USTRUCT (BlueprintType )
struct FInteractiveToolPresetDefinition
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Label | FString | ToolPresetAsset.h |
|
|
| StoredProperties | FString | ToolPresetAsset.h |
|
|
| Tooltip | FString | ToolPresetAsset.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsValid() |
ToolPresetAsset.h | ||
void LoadStoredPropertyData
(
TArray< UObject* >& Properties |
ToolPresetAsset.h | ||
void SetStoredPropertyData
(
TArray< UObject* >& Properties |
ToolPresetAsset.h |