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API > API/Plugins > API/Plugins/TimedDataMonitor
| Name | FTimedDataMonitorInputIdentifier |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/TimedDataMonitor/Source/TimedDataMonitor/Public/TimedDataMonitorTypes.h |
| Include Path | #include "TimedDataMonitorTypes.h" |
Syntax
USTRUCT (BlueprintType )
struct FTimedDataMonitorInputIdentifier
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Identifier | FGuid | TimedDataMonitorTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsValid() |
TimedDataMonitorTypes.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FTimedDataMonitorInputIdentifier NewIdentifier() |
TimedDataMonitorTypes.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const FTimedDataMonitorInputIdentifier& Other |
TimedDataMonitorTypes.h | ||
bool operator==
(
const FTimedDataMonitorInputIdentifier& Other |
TimedDataMonitorTypes.h |