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Classes
| Type | Name | Description | |
|---|---|---|---|
| EngineObserverSource | |||
| FTextureGraphEngineModule | |||
| FTextureGraphErrorReport | Copyright Epic Games, Inc. All Rights Reserved. | ||
| FTextureGraphErrorReporter | |||
| TextureGraphEngine | The Engine is supposed to maintain a global state for the application and giving access to various shared data structures. |
Typedefs
| Name | Description |
|---|---|
| AssetsManagerPtr | |
| BlobberPtr | |
| DeviceManagerPtr | |
| EngineObserverSourcePtr | |
| ErrorReporterPtr | |
| ErrorReportMap | |
| MixManagerUPtr | |
| RenderDocManagerPtr | |
| SchedulerPtr | |
| Tangent | |
| Vector2 | |
| Vector3 | |
| Vector4 | Copyright Epic Games, Inc. All Rights Reserved. |
Enums
| Type | Name | Description | |
|---|---|---|---|
| ETextureGraphErrorType |
Functions
| Type | Name | Description | |
|---|---|---|---|
| C void | Forced reference to this function is added by the linker to check that each module uses IMPLEMENT_MODULE | ||
| CIModuleInterface * | InitializeModule function, called by module manager after this module's DLL has been loaded | ||
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| void * | operator new
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| void * | operator new[]
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| void | StdFree
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void* Ptr |
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| void * | StdMalloc
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size_t Size, |
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| void * | StdRealloc
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void* Original, |
Variables
| Type | Name | Description | |
|---|---|---|---|
| UE::CoreUObject::Private::FStoredObjectPathDebug *& | GComplexObjectPathDebug | ||
| uint8 ** | GNameBlocksDebug | ||
| FChunkedFixedUObjectArray *& | GObjectArrayForDebugVisualizers | ||
| UE::CoreUObject::Private::FObjectHandlePackageDebugData *& | GObjectHandlePackageDebug | ||
| FLogCategoryLogTextureGraphEngine | LogTextureGraphEngine | ||
| FLogCategoryLogTextureGraphError | LogTextureGraphError |