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API > API/Plugins > API/Plugins/Text3D
Extension that handles rendering data for Text3D
| Name | UText3DRenderingExtensionBase |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/Text3D/Source/Text3D/Public/Extensions/Text3DRenderingExtensionBase.h |
| Include Path | #include "Extensions/Text3DRenderingExtensionBase.h" |
Syntax
UCLASS (MinimalAPI, Abstract)
class UText3DRenderingExtensionBase : public UText3DExtensionBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UText3DExtensionBase → UText3DRenderingExtensionBase
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UText3DRenderingExtensionBase() |
Extensions/Text3DRenderingExtensionBase.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool GetTextAffectDynamicIndirectLighting() |
Extensions/Text3DRenderingExtensionBase.h | ||
virtual bool GetTextAffectIndirectLightingWhileHidden() |
Extensions/Text3DRenderingExtensionBase.h | ||
virtual bool GetTextCastHiddenShadow() |
Extensions/Text3DRenderingExtensionBase.h | ||
virtual bool GetTextCastShadow() |
Extensions/Text3DRenderingExtensionBase.h | ||
virtual bool GetTextHoldout() |
Extensions/Text3DRenderingExtensionBase.h |