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API > API/Plugins > API/Plugins/Text3D
Settings for Text3D plugin
| Name | UText3DProjectSettings |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/Text3D/Source/Text3D/Public/Settings/Text3DProjectSettings.h |
| Include Path | #include "Settings/Text3DProjectSettings.h" |
Syntax
UCLASS (MinimalAPI, Config=Text3D, Meta=(DisplayName="Text3D"))
class UText3DProjectSettings : public UDeveloperSettings
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UDeveloperSettings → UText3DProjectSettings
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UText3DProjectSettings() |
Settings/Text3DProjectSettings.h |
Structs
| Name | Remarks |
|---|---|
| FMaterialParameters |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TEXT3void AddFavoriteFont
(
const FString& InFontName |
Settings/Text3DProjectSettings.h | ||
TEXT3UMaterial * GetBaseMaterial
(
const FText3DMaterialKey& InKey |
Settings/Text3DProjectSettings.h | ||
bool GetDebugMode() |
Settings/Text3DProjectSettings.h | ||
TEXT3UMaterial * GetDefaultMaterial() |
Settings/Text3DProjectSettings.h | ||
TEXT3UText3DStyleSet * GetDefaultStyleSet() |
Settings/Text3DProjectSettings.h | ||
TEXT3UFont * GetFallbackFont() |
Settings/Text3DProjectSettings.h | ||
TEXT3UFontFace * GetFallbackFontFace() |
Settings/Text3DProjectSettings.h | ||
TEXT3TConstArrayView< FString > GetFavoriteFonts() |
Settings/Text3DProjectSettings.h | ||
TEXT3const FString & GetFontDirectory() |
Settings/Text3DProjectSettings.h | ||
TEXT3float GetFontFaceGlyphCleanupPeriod() |
Settings/Text3DProjectSettings.h | ||
TEXT3bool GetScheduleFontFaceGlyphCleanup() |
Settings/Text3DProjectSettings.h | ||
TEXT3bool GetShowOnlyBold() |
Settings/Text3DProjectSettings.h | ||
TEXT3bool GetShowOnlyItalic() |
Settings/Text3DProjectSettings.h | ||
TEXT3bool GetShowOnlyMonospaced() |
Settings/Text3DProjectSettings.h | ||
void OpenEditorSettingsWindow() |
Settings/Text3DProjectSettings.h | ||
TEXT3void RemoveFavoriteFont
(
const FString& InFontName |
Settings/Text3DProjectSettings.h | ||
TEXT3void SetFontFaceGlyphCleanupPeriod
(
float InValue |
Settings/Text3DProjectSettings.h | ||
TEXT3void SetScheduleFontFaceGlyphCleanup
(
bool bInEnabled |
Settings/Text3DProjectSettings.h | ||
TEXT3void SetShowOnlyBold
(
bool InShowOnlyBold |
Settings/Text3DProjectSettings.h | ||
TEXT3void SetShowOnlyItalic
(
bool InShowOnlyItalic |
Settings/Text3DProjectSettings.h | ||
TEXT3void SetShowOnlyMonospaced
(
bool InShowOnlyMonospaced |
Settings/Text3DProjectSettings.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddMaterial
(
FText3DMaterialKey&& InKey, |
Settings/Text3DProjectSettings.h | ||
void OnFontFaceCleanupOptionsChanged() |
Settings/Text3DProjectSettings.h | ||
void Save() |
Settings/Text3DProjectSettings.h |
Overridden from UDeveloperSettings
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& InChangeEvent |
Settings/Text3DProjectSettings.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TEXT3const UText3DProjectSettings * Get() |
Settings/Text3DProjectSettings.h | ||
static FName GetDebugModePropertyName() |
Settings/Text3DProjectSettings.h | ||
static TEXT3UText3DProjectSettings * GetMutable() |
Settings/Text3DProjectSettings.h |