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Holds data for a single character in Text3D
| Name | UText3DDefaultCharacter |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/Text3D/Source/Text3D/Public/Characters/Text3DDefaultCharacter.h |
| Include Path | #include "Characters/Text3DDefaultCharacter.h" |
Syntax
UCLASS (MinimalAPI, AutoExpandCategories=(Character))
class UText3DDefaultCharacter : public UText3DCharacterBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UText3DCharacterBase → UText3DDefaultCharacter
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
float GetKerning() |
Characters/Text3DDefaultCharacter.h | ||
TEXT3void SetKerning
(
float InKerning |
Characters/Text3DDefaultCharacter.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ResetCharacterState() |
Characters/Text3DDefaultCharacter.h |
Overridden from UText3DCharacterBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual float GetCharacterKerning() |
Get character custom kerning | Characters/Text3DDefaultCharacter.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& InEvent |
Characters/Text3DDefaultCharacter.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TEXT3FName GetKerningPropertyName() |
Characters/Text3DDefaultCharacter.h |