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Unreal Engine C++ API Reference > Plugins > Text3D > TEXT3UText3DComponent
References
Module | Text3D |
Header | /Engine/Plugins/Experimental/Text3D/Source/Text3D/Public/Text3DComponent.h |
Include | #include "Text3DComponent.h" |
UFUNCTION (BlueprintCallable, Category="Rendering|Components|Text3D",
Meta=(DeprecatedFunction, DeprecationMessage="Set the property directly"))
void SetMaxHeight
(
const float Value
)
Remarks
Set the Maximum Height - If height is larger, mesh will scale down to fit MaxHeight value