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Unreal Engine C++ API Reference > Plugins > Text3D
Inheritance Hierarchy
- USceneComponent
- TEXT3UText3DCharacterTransform
References
Module | Text3D |
Header | /Engine/Plugins/Experimental/Text3D/Source/Text3D/Public/Text3DCharacterTransform.h |
Include | #include "Text3DCharacterTransform.h" |
Syntax
UCLASS (ClassGroup=(Text3D), HideCategories=(Collision, Tags, Activation, Cooking),
Meta=(BlueprintSpawnableComponent))
class TEXT3UText3DCharacterTransform : public USceneComponent
Variables
Type | Name | Description | |
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bool | bLocationEnabled | |
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bool | bRotateEnabled | |
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bool | bScaleEnabled | |
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FVector | LocationDistance | |
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EText3DCharacterEffectOrder | LocationOrder | |
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float | LocationProgress | |
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float | LocationRange | |
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FRotator | RotateBegin | |
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FRotator | RotateEnd | |
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EText3DCharacterEffectOrder | RotateOrder | |
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float | RotateProgress | |
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float | RotateRange | |
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FVector | ScaleBegin | |
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FVector | ScaleEnd | |
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EText3DCharacterEffectOrder | ScaleOrder | |
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float | ScaleProgress | |
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float | ScaleRange |
Functions
Type | Name | Description | |
---|---|---|---|
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void | OnRegister () |
|
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void | OnUnregister () |
|
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void | PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
|
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void | SetLocationDistance
(
FVector Distance |
|
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void | SetLocationEnabled
(
bool bEnabled |
|
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void | SetLocationOrder
(
EText3DCharacterEffectOrder Order |
|
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void | SetLocationProgress
(
float Progress |
|
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void | SetLocationRange
(
float Range |
|
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void | SetRotateBegin
(
FRotator Value |
|
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void | SetRotateEnabled
(
bool bEnabled |
|
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void | SetRotateEnd
(
FRotator Value |
|
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void | SetRotateOrder
(
EText3DCharacterEffectOrder Order |
|
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void | SetRotateProgress
(
float Progress |
|
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void | SetRotateRange
(
float Range |
|
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void | SetScaleBegin
(
FVector Value |
|
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void | SetScaleEnabled
(
bool bEnabled |
|
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void | SetScaleEnd
(
FVector Value |
|
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void | SetScaleOrder
(
EText3DCharacterEffectOrder Order |
|
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void | SetScaleProgress
(
float Progress |
|
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void | SetScaleRange
(
float Range |
|
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