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API > API/Plugins > API/Plugins/Text3D
| Name | FText3DMaterialGroupKey |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/Text3D/Source/Text3D/Public/Text3DTypes.h |
| Include Path | #include "Text3DTypes.h" |
Syntax
USTRUCT ()
struct FText3DMaterialGroupKey
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Text3DTypes.h | |||
FText3DMaterialGroupKey
(
FText3DMaterialKey InKey, |
Text3DTypes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Group | EText3DGroupType | Defines to which group this material is applied | Text3DTypes.h | |
| Key | FText3DMaterialKey | Defines what the material specs are | Text3DTypes.h | |
| Tag | FName | Defines a tag to differentiate materials by style | Text3DTypes.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const FText3DMaterialGroupKey& Other |
Text3DTypes.h | ||
bool operator==
(
const FText3DMaterialGroupKey& Other |
Text3DTypes.h |