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API > API/Plugins > API/Plugins/TedsQueryStack
Sorts the rows in the parent by row handle. Prefer this over using the FRowSortNode when sorting by row handle as this is somewhat faster and allows the row handle array to keep its sorted status. If the row handle array is already sorted this node doesn't do any work, making it even faster than using FRowSortNode.
| Name | FRowHandleSortNode |
| Type | class |
| Header File | /Engine/Plugins/Experimental/EditorDataStorageFeatures/Source/TedsQueryStack/Public/TedsRowHandleSortNode.h |
| Include Path | #include "TedsRowHandleSortNode.h" |
Syntax
class FRowHandleSortNode : public UE::Editor::DataStorage::QueryStack::IRowNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRowHandleSortNode
(
TSharedPtr< IRowNode > InParent |
TedsRowHandleSortNode.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FRowHandleSortNode() |
TedsRowHandleSortNode.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Parent | TSharedPtr< IRowNode > | TedsRowHandleSortNode.h | ||
| ParentRevision | RevisionId | TedsRowHandleSortNode.h |
Functions
Public
Overridden from IRowNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FRowHandleArray & GetMutableRows () |
Retrieve write access to the rows used by this node. | TedsRowHandleSortNode.h | |
virtual FRowHandleArrayView GetRows() |
Retrieve access to the rows used by this node. | TedsRowHandleSortNode.h |
Overridden from INode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual RevisionId GetRevision() |
TedsRowHandleSortNode.h | ||
virtual void Update() |
TedsRowHandleSortNode.h |