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Stores row handle array. The array can be directly manipulated, but any changes outside the Query Stack require MarkDirty to inform the Query Stack that it needs to update dependent nodes.
| Name | FRowArrayNode |
| Type | class |
| Header File | /Engine/Plugins/Experimental/EditorDataStorageFeatures/Source/TedsQueryStack/Public/TedsRowArrayNode.h |
| Include Path | #include "TedsRowArrayNode.h" |
Syntax
class FRowArrayNode : public UE::Editor::DataStorage::QueryStack::IRowNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| TedsRowArrayNode.h | |||
FRowArrayNode
(
FRowHandleArray Rows |
TedsRowArrayNode.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FRowArrayNode() |
TedsRowArrayNode.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Revision | RevisionId | TedsRowArrayNode.h | ||
| Rows | FRowHandleArray | TedsRowArrayNode.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void MarkDirty() |
TedsRowArrayNode.h |
Overridden from IRowNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FRowHandleArray & GetMutableRows () |
Retrieve write access to the rows used by this node. | TedsRowArrayNode.h | |
virtual FRowHandleArrayView GetRows() |
Retrieve access to the rows used by this node. | TedsRowArrayNode.h |
Overridden from INode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual RevisionId GetRevision() |
TedsRowArrayNode.h | ||
virtual void Update() |
TedsRowArrayNode.h |