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Unreal Engine C++ API Reference > Plugins > TakesCore > UTakesCoreBlueprintLibrary
References
Module | TakesCore |
Header | /Engine/Plugins/VirtualProduction/Takes/Source/TakesCore/Public/TakesCoreBlueprintLibrary.h |
Include | #include "TakesCoreBlueprintLibrary.h" |
Source | /Engine/Plugins/VirtualProduction/Takes/Source/TakesCore/Private/TakesCoreBlueprintLibrary.cpp |
UFUNCTION (BlueprintCallable, Category="Take Recorder")
static TArray < FAssetData > FindTakes
(
const FString & Slate,
int32 TakeNumber
)
Remarks
Find all the existing takes that were recorded with the specified slate
Parameters
Name | Description |
---|---|
Slate | The slate to filter by |
TakeNumber | The take number to filter by. <=0 denotes all takes |