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API > API/Plugins > API/Plugins/TakesCore > API/Plugins/TakesCore/UTakeRecorderSources
References
Module | TakesCore |
Header | /Engine/Plugins/VirtualProduction/Takes/Source/TakesCore/Public/TakeRecorderSources.h |
Include | #include "TakeRecorderSources.h" |
virtual void Tick
&40;
float DeltaTime
&41;
Remarks
Called at the end of each frame in both the Editor and in Game to update all Sources.