Navigation
Unreal Engine C++ API Reference > Plugins > TakesCore > UTakeRecorderSources
References
Module | TakesCore |
Header | /Engine/Plugins/VirtualProduction/Takes/Source/TakesCore/Public/TakeRecorderSources.h |
Include | #include "TakeRecorderSources.h" |
Source | /Engine/Plugins/VirtualProduction/Takes/Source/TakesCore/Private/TakeRecorderSources.cpp |
void PreRecording
&40;
class ULevelSequence &42; InSequence,
const FQualifiedFrameTime & InCurrentFrameTime,
FManifestSerializer &42; InManifestSerializer
&41;
Remarks
Pre recording pass