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Unreal Engine C++ API Reference > Plugins > TakesCore > UTakeRecorderSources
Syntax
UPROPERTY&40;Transient&41;
TArray< TObjectPtr< class UMovieSceneSubSection > > ActiveSubSections
Remarks
List of sub-sections that we're recording into. Needed to ensure they're all the right size at the end without re-adjusting every sub-section in a sequence.