Navigation
Unreal Engine C++ API Reference > Plugins > TakesCore > UTakeMetaData
References
Module | TakesCore |
Header | /Engine/Plugins/VirtualProduction/Takes/Source/TakesCore/Public/TakeMetaData.h |
Include | #include "TakeMetaData.h" |
Source | /Engine/Plugins/VirtualProduction/Takes/Source/TakesCore/Private/TakeMetaData.cpp |
virtual void ExtendAssetRegistryTagMetaData
(
TMap < FName, FAssetRegistryTagMetadata > & OutMetadata
) const
Remarks
Extend the default ULevelSequence asset registry tag meta-data