Navigation
Unreal Engine C++ API Reference > Plugins > TakeTrackRecorders > TrackRecorders
References
Module | TakeTrackRecorders |
Header | /Engine/Plugins/VirtualProduction/Takes/Source/TakeTrackRecorders/Public/TrackRecorders/IMovieSceneTrackRecorderHost.h |
Include | #include "TrackRecorders/IMovieSceneTrackRecorderHost.h" |
Syntax
USTRUCT&40;&41;
struct FTakeRecorderTrackSettings
Variables
Type | Name | Description | |
---|---|---|---|
![]() ![]() ![]() ![]() |
TArray< FTakeRecorderPropertyTrackSettings > | DefaultPropertyTracks | List of property names for which movie scene tracks will be created automatically. |
![]() ![]() ![]() ![]() |
TArray< FTakeRecorderPropertyTrackSettings > | ExcludePropertyTracks | List of property names for which movie scene tracks will NOT be created automatically. |
![]() ![]() ![]() ![]() |
FSoftClassPath | MatchingActorClass | The Actor class to create movie scene tracks for. |