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Unreal Engine C++ API Reference > Plugins > TakeTrackRecorders > TrackRecorders > FMovieSceneSpawnTrackRecorderFactory
- IMovieSceneTrackRecorderFactory::CreateTrackRecorderForProperty()
- FMovieSceneSpawnTrackRecorderFactory::CreateTrackRecorderForProperty()
References
Module | TakeTrackRecorders |
Header | /Engine/Plugins/VirtualProduction/Takes/Source/TakeTrackRecorders/Public/TrackRecorders/MovieSceneSpawnTrackRecorder.h |
Include | #include "TrackRecorders/MovieSceneSpawnTrackRecorder.h" |
virtual UMovieSceneTrackRecorder &42; CreateTrackRecorderForProperty
&40;
UObject &42; InObjectToRecord,
const FName & InPropertyToRecord
&41; const
Remarks
Create a track recorder for this factory. Only called if CanRecordProperty returns true. Should not return nullptr if CanRecordProperty returned true. A new property recorder instance.