Navigation
Unreal Engine C++ API Reference > Plugins > TakeTrackRecorders > TrackRecorders > FMovieScene3DAttachTrackRecorderFactory
- IMovieSceneTrackRecorderFactory::CreateTrackRecorderForObject()
- FMovieScene3DAttachTrackRecorderFactory::CreateTrackRecorderForObject()
References
Module | TakeTrackRecorders |
Header | /Engine/Plugins/VirtualProduction/Takes/Source/TakeTrackRecorders/Public/TrackRecorders/MovieScene3DAttachTrackRecorder.h |
Include | #include "TrackRecorders/MovieScene3DAttachTrackRecorder.h" |
Source | /Engine/Plugins/VirtualProduction/Takes/Source/TakeTrackRecorders/Private/MovieScene3DAttachTrackRecorder.cpp |
virtual UMovieSceneTrackRecorder &42; CreateTrackRecorderForObject&40;&41; const
Remarks
Create a track recorder for this factory. Only called if CanRecordObject returns true. Should not return nullptr if CanRecordObject returned true. A new property recorder instance.