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API > API/Plugins > API/Plugins/TakeTrackRecorders > API/Plugins/TakeTrackRecorders/FMovieSceneParticleTrackRecorder-
Description
Check whether an object can be recorded by this section recorder. If so then the actor recorder will call CreateTrackRecorder() to acquire a new instance to use in recording. This should only be implemented for recorders that record something about the Object that isn't tracked via a specific property. It is unlikely (but possible) that a factory should return true for both CanRecordObject and CanRecordProperty.
Virtual Inheritance
- IMovieSceneTrackRecorderFactory::CanRecordObject → FMovieSceneParticleTrackRecorderFactory::CanRecordObject
| Name | CanRecordObject |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/Takes/Source/TakeTrackRecorders/Public/TrackRecorders/MovieSceneParticleTrackRecorder.h |
| Include Path | #include "TrackRecorders/MovieSceneParticleTrackRecorder.h" |
| Source | /Engine/Plugins/VirtualProduction/Takes/Source/TakeTrackRecorders/Private/MovieSceneParticleTrackRecorder.cpp |
virtual bool CanRecordObject
(
class UObject * InObjectToRecord
) const
true if the object can be recorded by this recorder
Parameters
| Name | Remarks |
|---|---|
| InObjectToRecord | The object to check. |