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Unreal Engine C++ API Reference > Plugins > TakeRecorder > Recorder > UTakeRecorderBlueprintLibrary
References
Module | TakeRecorder |
Header | /Engine/Plugins/VirtualProduction/Takes/Source/TakeRecorder/Public/Recorder/TakeRecorderBlueprintLibrary.h |
Include | #include "Recorder/TakeRecorderBlueprintLibrary.h" |
Source | /Engine/Plugins/VirtualProduction/Takes/Source/TakeRecorder/Private/Recorder/TakeRecorderBlueprintLibrary.cpp |
static void OnTakeRecorderFinished
&40;
ULevelSequence &42; InSequenceAsset
&41;